Video: Designing competitive game AI the Killer Instinct way [Video]

Video: Designing competitive game AI the Killer Instinct way [Video]
To see the original post and the Video, click here How do you design AI for your game that’s believably competitive, but doesn’t feel robotic or cheap? At GDC 2016 Derek Neal and Bruce Hayles, two of the key developers behind fighting game Killer Instinct‘s intriguing Shadow system, gave a great talk about ... Watch Video