In this video tutorial series I will make a massively multiplayer online real-time strategy (MMORTS) game like clash of clans. I will be using a TCP networking solution that I have already published and also use MySQL database to store players data.
Source Code:
https://drive.google.com/file/d/1ZhgKxsZSTIw01VBpFuv0-QLcOlibYxF0/view?usp=sharing
https://drive.google.com/file/d/14I5oR2nQQ7lyjOndELpshGxeYsCAgMKC/view?usp=sharing
Asset Store:
https://assetstore.unity.com/packages/tools/network/realtime-tcp-udp-networking-231173
GitHub Links:
https://github.com/developers-hub-org/unity-realtime-networking-server
https://github.com/developers-hub-org/unity-realtime-networking-client
Playlist:
https://www.youtube.com/playlist?list=PLfLOlXy59QopqnVtWyV4aL3HXKOF3ANd_
Other Links:
https://www.youtube.com/watch?v=7k33zDcbqYk